As it is a full port and a redesign, pretty much everything is changed between visuals, mechanical tweaks, level design etc. We will improve this version as the time goes by as since we had more than 48 hour to develop Semblante 2.0 the code and all the production pipeline is much simpler, which makes improvements, bugfixing and asset implementation way easier than what we could achieve on the Game Maker version.
And yes, Semblante is one of the 391 games competing at the 13th Independent Games Festival. We submitted it for all the tiny bits of publicity we can get and to receive feedback from the judges and peers.
To download the latest version of Semblante click here. Or you can go grab it on the game’s main page.